Progress on the game (03/07)
I apologize for not giving any updates on programming side of the game for over a month. I try to make Biweekly updates trust. Also I might actually go through with the video dev logs if I got the time for it. But anyways here is what I got done so far
Combat
* Added hitboxes to the test dummies to use for the other characters
* Added Damage and Meter gain in the game
UI
* Made it so that once the game ends you can go back to the main menu, restart the battle, or leave the game
Things I will try to get done in these next 2 weeks
* Add hit properties in the game so there knockback with the moves when you hit someone when they not blocking
* Make the movement feel more smooth and like a traditional fighting game
* Add hitstun
* Add multihit moves to the game
Summary
I need to get better on updating my progress more, even if its kinda funny to drop content and go off the grid for awhile until I feel like dropping new content. Also I need to get more professional with my devlogs since it makes me looks like less of a fool. Anyways see you in the next Devlog.
-Rutherford
Strike Of Gods
Status | In development |
Authors | StudyOfWumbo, ColorfulLion, eclipse2101, CarvinJ |
Genre | Fighting |
Tags | 2D, Futuristic, mythology |
More posts
- 4/18 Art Log3 days ago
- 4/4 - 4/11 Art Log3 days ago
- 3/24 Art Log24 days ago
- 3/10 Art Log39 days ago
- Strike of Gods SoundTrack Music Updates 3/1042 days ago
- Cinemachine & Trailer/Opening42 days ago
- Camera Work49 days ago
- Progress on the game (03/03)51 days ago
- Strike of Gods SoundTrack Music Updates51 days ago
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