Progress on the Game (5/10)
Strike Of Gods » Devlog
Hey everyone! Sorry for keeping you guys in the dark for like 2 months. Here is what I gotten done in the game within those 2 months
Updated Movement
- Fixed the movement to make it more traditional to a 2D fighting game. Even though its halfway done I'm happy to say I'm proud with how it looks so far
Starting working on implementing the Character visuals
- Added Health Bar Icons for Wukong, Oni, and Hermes
What I'm planning to do for the next 2 weeks
- Finish implementing the sprites to make the game look more visually appealing
- Make it so the rounds can go up to 3 rounds instead of just 1
- Add hitstun into the game (I didn't even get started on that 💀)
Conclusion
I will get more of the content planned for the game added soon and make sure they meet the standards I placed for myself before the deadline for our game. I will most likely be able to get them done now that I have a lot of free time in my hands now after being swamped with plans within the last 2 months.
Files
Strike of Gods Pre Alpha (Mac Build) 54 MB
5 days ago
Get Strike Of Gods
Strike Of Gods
Status | In development |
Authors | StudyOfWumbo, ColorfulLion, eclipse2101, CarvinJ |
Genre | Fighting |
Tags | 2D, Futuristic, mythology |
More posts
- Pre Alpha Build for Strike of Gods is Out6 days ago
- 4/18 Art Log23 days ago
- 4/4 - 4/11 Art Log23 days ago
- Progress on the game (03/07)36 days ago
- 3/24 Art Log44 days ago
- 3/10 Art Log59 days ago
- Strike of Gods SoundTrack Music Updates 3/1062 days ago
- Cinemachine & Trailer/Opening62 days ago
- Camera Work69 days ago
Leave a comment
Log in with itch.io to leave a comment.